Lightning Box Signs Major Deal with Microgaming's QuickfirePublished October 10, 2017 by Florin P
Lightning Box will supply gaming content to Microgaming's Quickfire in the wake of three-year deal.
Lightning Box has signed an agreement that spans over the next three years with Microgaming's Quickfire. This will provide the software developer with the opportunity of promoting its games on their network, starting in 2018. Silver Lioness 4x is scheduled to go live in February, with more games to follow in the next months. The Australian producer of casino games can take advantage of a strong distribution channel that has in excess of 200 gambling operators.
The Quickfire platform has also expanded its collection of games by signing agreements with nearly 30 developers. Overall, the collection of games exceeds 300 titles produced by Microgaming as well as new content supplied by their new partners. In recent years, they have made several changes to their business model and have recently removed the platform fees for partner games.
Three Games Announced for 2018
Silver Lioness 4x is only the first game to be promoted across Microgaming's Quickfire network. Two more games are already scheduled for international release in the first quarter of 2018. The agreement should provide the Australian software developers with the impetus to double their efforts. All their new games will reach more customers faster, thanks to the exposure brought about by their new partners.
Lightning Box is currently supplying games mostly to casinos catering for Aussie players. The company was founded 13 years ago, by Peter Causley and David Little. Since 2004, the former IGT and Aristocrat designers have expanded the software developer enough to catch the eye of prominent networks. This explains why Microgaming and its vast Quickfire network found it worthwhile to sign this deal.
They are already working on expanding their development partner portfolio with new titles. Lightning Box has the advantage of supplying the land-based casino industry for a long time. Now they have the chance to tweak some of the games to accommodate the different expectations of online customers.