Today, VR/AR Checks In to iGaming for Real

Published April 3, 2017 by Lee R

Today, VR/AR Checks In to iGaming for Real

Prague is the place to be today to join the AV technology revolution.

The global gathering of VR/AR experts begins today at VR/AR Conference 2017. 

VR Technology Meets iGaming

Experts from all over the world will convene to develop and integrate innovative Virtual Reality and Augmented Reality technologies within iGaming.

The Venue

The conference will be held today, April 3rd at Andel’s by Vienna House Prague, Stroupeznickeho 21, 150 00 Prague 5, within Prague’s hip and trendy Andel district.


The VR/AR conference will host a well-balanced array of software/hardware developers; designers; companies providing services and tools for VR/AR projects; offline/online casino owners; owners of betting companies; specialists in marketing; PR, digital marketing; gambling; and IT gambling/IT sales department specialists.


Two Areas of Specialisation

The specialised conference will be divided into sections: the Developer section for innovation creators and the Business section for operators and marketers of VR/AR technologies.

Demo Zone

A major portion of the conference will predictably be devoted to the networking demo zone, where attendees will have the chance to get involved with VR casino projects, test VR/AR novelties and try out products on display.         

Expert Speakers

No shortage of experts will be on hand to speak at the one-day two pronged affair either. Well-known iGaming representatives such as Alexandre Tomic of Alea/SlotsMillion and Tal Zamstein of Fortuna will be joined by VR experts such as Kevin Williams of KWP Limited, who designed his first Bear George game at the dawn of the computer age in 1984; and Principal Software Engineer Amir Ebrahimi of Unity Technologies, whose Unity crossplatform game engine is enabling rapid VR integration apps for mobile, desktop and VR devices.

Developer Stream Highlights

Highlight presentations in the Developer stream include Personalization via chatbots to bring more leads and better gaming experience (presented by Ishay Tentser); Live streaming in VR as a new dimension in gambling and entertainment (Angel investor Artur Sychov); and State of the VR Industry in 2017 (Ebrahimi); and VR Game Design Speaker Alexander Bragin.

Business Stream Highlights

Business stream highlights include the immersive media revolution: how VR and AR are changing the advertising paradigm (Samuel Huber); Virtual Reality and the future of gaming convergence (Konrad Gill), and Mixed Realities Gaming's Technology Jackpot (Kevin Williams); and Virtual Reality in eGaming (Alexandre Tomic).

Welcome Virtual Reality!

The long-awaited era of VR is here. Attendees are the first to take advantage of its use and start integrating, with deals likely to abound.

Yes! I want to know about exclusive bonuses, promotions, and news.